Shell Walker |
|
---|---|
![]() |
|
Size | Medium |
HP | 800 (Normal) |
Weakness | None |
Resistance | ![]() |
Override | Cauldron RHO |
Shell Walker is a hostile Enemy machine in Horizon Zero Dawn that the players can confront to obtain Experience and Loot. It can also be found in normal, corrupted and daemonic variations.
Shell Walker Description
- Shell Walker chassis is crab-like in appearance. It has six legs and a hexagonal cargo container. At the end of its right limb, Shell Walkers carry a Lightning Gun and on the end of the left hand, they carry an energy field generator
Shell Walker Combat Information
- Behavior Info: Shell-Walkers may be found in groups of a few units at various sites. They mill about, communicating via electronic warbles.
- They also walk in machine convoys accompanied by Watchers or Longlegs, carrying their cargo to cauldrons.
- A Shell-Walker’s highest priority is the defense of its cargo, and will undoubtedly defend its cargo even if it means to be destroyed.
- Weakness: None.
- One of the best ways to approach a Shell Walker is to first attempt to destroy its Power Generator, rendering the Shield unusable. Blast bombs or Precision Arrows are excellent options to do this.
- Resistance:
Shock.
Shell Walker Attacks
- Claw Combo: Lunges at the target hitting 3 times using both its gun and shield. Does 200 damage.
- Multi-Claw Strike: Lunges at the target and repeatedly strikes with its gun. Does 200 damage.
- Shield Claw Strike: Bashes target with its shield, knocking them over. Does 200 damage.
- 360 Shock: Charges up, then releases a radial shock blast around it. Does 300
Shock damage.
- Charging Shock Blast: Charges up the gun, then fires a shock blast that leaves behind lingering shock. Does 80
Shock damage.
- Homing Shock Blast: Charges up the gun, then fires a shock blast that slowly homes towards target. Does 140
Shock damage.
- Shock Volley: Charges up the gun, then burst-fires three small shock blasts. Does 80
Shock damage.
Shell Walker Location
-
While Shell-Walkers are found in multiple regions, the 4 Shell-Walker convoys are all in the Carja Sundom:
-
3 Shell-Walkers, 2 Watchers Convoy: path is in Gatelands on the road from Greatrun Hunting Grounds, past Cauldron RHO, and ends southeast of the Tallneck (Copper Deeps).
-
1 Shell-Walker, 2 Watchers convoy: path starts south of the Tallneck (Copper Deeps) ends near the Longleg site north of Spurflints Hunting Grounds.
-
1 Shell-Walker, 3 Watchers convoy: path is solely in Sun Furrows, around the Sun Furrows Hunting Grounds.
-
2 Shell-Walkers, 1 Longleg convoy: path runs starts at Unflinching Watch; goes past Rockwreath, Cut-Cliffs, Day's Height; ends near the Longleg site north of Spurflints Hunting Grounds.
- The daemonic variation of the Shell Walkers are located in the Banuk Region known as The Cut, which is exclusive to the DLC The Frozen Wilds, and is not available in the base version of Horizon Zero Dawn.
Shell Walker Loot:
- Shell Walker can drop the following equipment when defeated:
Shell Walker Components
Name |
Description |
Weakness |
Resistance |
---|---|---|---|
|
Hard outer casing to protect synthetic muscle and operational systems. | None | ![]() |
|
Destroying this component will detach the cargo container | All | None |
|
Destroying this component disables the ranged ![]() |
![]() |
None |
|
Destroying this component disables the ranged ![]() |
All | None |
|
Destroying this component disables the energy shield. | ![]() |
None |
Shell Walker Notes & Tips
- If the crate is destroyed, nothing can be recovered from it. Meleeing the Shell Walker with the crate on top will almost certainly yield no additional rewards.
Enemies in Horizon Zero Dawn |
---|
Behemoth ♦ Broadhead ♦ Charger ♦ Corruptor ♦ Death Bringer ♦ Fire Bellowback ♦ Fireclaw ♦ Freeze Bellowback ♦ Frostclaw ♦ Glinthawk ♦ grazer ♦ Lancehorn ♦ Longleg ♦ Ravager ♦ Rockbreaker ♦ Sawtooth ♦ Scorcher ♦ Scrapper ♦ Snapmaw ♦ Stalker ♦ stormbird ♦ Strider ♦ Tallneck ♦ Thunderjaw ♦ Trampler ♦ Watcher |
freeze and use tearblaster arrow on claws
0
+10
-1